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Re: herbstluftwm

Posted: Sun Jun 15, 2014 6:00 pm
by machinebacon
Found them, thank you my friend :)

Re: herbstluftwm

Posted: Sun Jun 15, 2014 9:50 pm
by wuxmedia
niiice. looks about the only colour to make me wanna change...

Re: herbstluftwm

Posted: Mon Jun 16, 2014 12:42 pm
by dkeg
Setup: Compton with shadows, useless gaps
Problem: your frame is transparent and when resize frames, left with dark shadows that fill the frames. Changing workspaces and back fixes but there is an actual fix. Not in the autostart by default. So if you like your shadows and gaps, clean it up with

Code: Select all

hc rule frame_normal_opacity 1
hc rule frame_active_opacity 1
I think that's right. On my phone and going off memory.

Also found a dialogue popup float fix. I stumbled across it searching another issue. I'll post up later.

Re: herbstluftwm

Posted: Mon Jun 16, 2014 4:47 pm
by bones
Today's continuation of the Creamfest begins with herbstluftwm, a manual tiling window manager, whose layout is based on splitting frames into subframes which can be split again or can be filled with windows:

Re: herbstluftwm

Posted: Mon Jun 16, 2014 4:50 pm
by simgin
Goodwork Bones :) Looks good!

Re: herbstluftwm

Posted: Tue Jun 17, 2014 12:34 am
by dkeg
nice bones.

to follow up on my earlier post. Generally hlwm isn't known for handling dialog windows very well. Usually will tile it, not float it. Of course others are similar, like monster. However, since generally that is not part of my work flow, it hasn't been an issue. Still though, coming across this 'fix' is a check off the list and another feather in the cap of the herbst.

Code: Select all

hc rule windowtype~'_NET_WM_WINDOW_TYPE_(DIALOG|UTILITY|SPLASH)' manage=off focus=on 
hc rule windowtype~'_NET_WM_WINDOW_TYPE_(NOTIFICATION|DOCK)' manage=off focus=off

Re: herbstluftwm

Posted: Tue Jun 17, 2014 3:21 am
by bones
^ Ah, this is definitely good stuff to know, thanks!

Re: herbstluftwm

Posted: Wed Jun 18, 2014 1:26 am
by dkeg
the only disadvantage is since the dialog/popup is now unmanaged, until you satisfy it, it will remain, even if you switch workspaces. Of course, unless its gimp you're floating, usually satisfied immediately.

Re: herbstluftwm

Posted: Wed Jun 18, 2014 1:21 pm
by rust collector
ah, yes, there it is!

Re: herbstluftwm

Posted: Wed Jun 18, 2014 2:00 pm
by dkeg
That's right RC. I stopped by the IRC channel to let you know, but haven't been able to catch you the last couple nights

Re: herbstluftwm

Posted: Thu Jul 17, 2014 6:26 pm
by Alad
Also trying zeh herbst. Thanks to harvey for the wallpaper, and dkeg for the xcolors.

Re: herbstluftwm

Posted: Thu Jul 17, 2014 10:26 pm
by simgin
^ Alad, those gnomes are driving me loco ;)
The rest looks damn good !

simon

Re: herbstluftwm

Posted: Fri Jul 18, 2014 1:43 pm
by ivanovnegro
/off-topic

I love your avatar Alad.

/off-topic

Re: herbstluftwm

Posted: Fri Jul 18, 2014 2:33 pm
by Alad
@simon: loco by design. ;)

@ivanov: how gnome should have been. :)

Re: herbstluftwm

Posted: Sun Jul 27, 2014 3:14 pm
by dkeg
flat with gaps. Really pretty much fake busy b/c I'm watching the TDF

Left to right and top to bottom
  • htop
    themed weechat
    Pidsley's env-info
    battery notification script with dunst (and in action upper left)
    turses
    wall - https://copy.com/yf4VbM2nwCpq (hint ... hsetroot -tile)
    xcolors are a modded browntown
flatherbst.png

Re: herbstluftwm

Posted: Sun Jul 27, 2014 3:53 pm
by rhowaldt
^ i like it, looks really good :)

Re: herbstluftwm

Posted: Mon Jul 28, 2014 12:10 am
by ivanovnegro
Wow Drew. Nice one.

Re: herbstluftwm

Posted: Mon Jul 28, 2014 3:45 am
by dkeg
Thanks gents.

Re: herbstluftwm

Posted: Tue Jul 29, 2014 10:15 am
by franksinistra
top notch scrot dkeg
top notch

Re: herbstluftwm

Posted: Sat Aug 16, 2014 2:04 pm
by dkeg
Good Saturday.
Nothing much,
  • Colorview, env-info, cmus all organized nicely for the scrot.
    Wall effect with hsetroot blur and brightness options.
    Notification 10s using bar set with a keybinding. Would like to set auto on song song change, but that's another day.
    Colors are still browntown2 and font is neep.
hurbly.png