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mwm (motif)

Posted: Fri Jul 18, 2014 9:48 am
by machinebacon
Took me a damned afternoon to get this fuck running on 'Bowlful'. By the way, this is CDE.
cde.png
cde2.png
cde3.png
cde4.png

Re: mwm (motif)

Posted: Fri Jul 18, 2014 10:08 am
by Alad
Venerable.

Re: mwm (motif)

Posted: Fri Jul 18, 2014 10:21 am
by simgin
MB, your beard just got longer in an afternoon :)

Nice work, and I enjoy the last scrot, about how to use the mouse :D

simon

PS: Very retro +1

Re: mwm (motif)

Posted: Fri Jul 18, 2014 10:24 am
by machinebacon
That's nose hair, not beard :D

If there is interest I spin this up as ISO (no GTK), but it's Slackware-based.

Re: mwm (motif)

Posted: Fri Jul 18, 2014 11:49 am
by simgin
^ Lets see what the others say. For me at least, I am not too keen on CDE, but thats only me.

Ps. Just by joining the LinuxBBQ, gave me hair on my toes! Toe beard anyone ?

simon

Re: mwm (motif)

Posted: Fri Jul 18, 2014 11:55 am
by wuxmedia
nice pastels.

Re: mwm (motif)

Posted: Fri Jul 18, 2014 11:58 am
by simgin
^ Yeah I have to agree there, pastel scrots are very pleasing for the eyes. I dont get blurred vision when staring at the screen for to long 8)

Re: mwm (motif)

Posted: Fri Jul 18, 2014 12:44 pm
by rust collector
I think it looks cool, but I don't know if I would want to use it?

Re: mwm (motif)

Posted: Fri Jul 18, 2014 2:10 pm
by ivanovnegro
simgin wrote:
... I enjoy the last scrot, about how to use the mouse :D
This.

Re: mwm (motif)

Posted: Fri Jul 18, 2014 3:08 pm
by bones
Old-school madness! :D

Re: mwm (motif)

Posted: Fri Jul 18, 2014 4:02 pm
by rust collector
2014-07-18-163828_1280x1024_scrot.png
I quite like mwm...

Re: mwm (motif)

Posted: Fri Jul 18, 2014 6:07 pm
by bones
Nice solarized action, rc!

Re: mwm (motif)

Posted: Sun Aug 17, 2014 1:00 am
by Subsentient
I never saw CDE before. I never bothered with it. I like it. I'm going to try and get it running and see how it goes.

Re: mwm (motif)

Posted: Wed Apr 15, 2015 2:31 pm
by machinebacon
So this is mwm from experimental. Yes, they updated it. Nothing changed.

Code: Select all

user@grill:~$ lesspipe /usr/share/doc/mwm/changelog.Debian.gz |head
motif (2.3.4-7) experimental; urgency=medium

  * Move custom Unity Greeter badge for MWM to unity-greeter-badges
    package in Ubuntu (LP: #1396851).

 -- Graham Inggs <[email protected]>  Wed, 10 Dec 2014 15:30:59 +0200
Urgency, my dick.

Re: mwm (motif)

Posted: Wed Apr 15, 2015 4:04 pm
by simgin
Hmm, I might try it, looks light on resources.

Re: mwm (motif)

Posted: Wed Apr 15, 2015 4:49 pm
by machinebacon
mhm, yup, it's like twm :)

~/.mwmrc for easier start:

Code: Select all

Menu DefaultRootMenu
{
	"Root Menu"		f.title
	"Run..."		f.exec "dmenu_run &"
	"Terminal"		f.exec "x-terminal-emulator &"
	 no-label		f.separator
	"Browser"		f.exec "x-www-browser &"
	 no-label		f.separator
	"Restart..."		f.restart
	"Quit..."		f.quit_mwm

}

!!
!! Default Window Menu Description
!!

Menu DefaultWindowMenu
{
	Restore		_R	Alt<Key>F5	f.restore
	Move		_M	Alt<Key>F7	f.move
	Size		_S	Alt<Key>F8	f.resize
	Minimize	_n	Alt<Key>F9	f.minimize
	Maximize	_x	Alt<Key>F10	f.maximize
	Lower		_L	Alt<Key>F3	f.lower
	no-label				f.separator
	Close		_C	Alt<Key>F4	f.kill
}


!!
!! Key Binding Description
!!

Keys DefaultKeyBindings
{
	Shift<Key>Escape	window|icon		f.post_wmenu
	Alt<Key>space		window|icon		f.post_wmenu
	Alt<Key>Tab		root|icon|window	f.next_key
	Alt Shift<Key>Tab	root|icon|window	f.prev_key
	Alt<Key>Escape		root|icon|window	f.circle_down
	Alt Shift<Key>Escape	root|icon|window	f.circle_up
	Alt Shift Ctrl<Key>exclam root|icon|window	f.set_behavior
	Alt<Key>F6		window			f.next_key transient
	Alt Shift<Key>F6	window			f.prev_key transient
	Shift<Key>F10		icon			f.post_wmenu
!	Alt Shift<Key>Delete	root|icon|window	f.restart
}

!!
!! Button Binding Description(s)
!!

Buttons DefaultButtonBindings
{
	<Btn1Down>	icon|frame	f.raise
	<Btn3Down>	icon|frame	f.post_wmenu
	<Btn3Down>	root		f.menu	DefaultRootMenu
}
 
Buttons ExplicitButtonBindings
{
	<Btn1Down>	frame|icon	f.raise
	<Btn3Down>	frame|icon	f.post_wmenu
	<Btn3Down>	root		f.menu	DefaultRootMenu
!	<Btn1Up>	icon		f.restore
	Alt<Btn1Down>	window|icon	f.lower
!	Alt<Btn2Down>	window|icon	f.resize
!	Alt<Btn3Down>	window|icon	f.move
}
 
Buttons PointerButtonBindings
{
	<Btn1Down>	frame|icon	f.raise
	<Btn3Down>	frame|icon	f.post_wmenu
	<Btn3Down>	root		f.menu	DefaultRootMenu
	<Btn1Down>	window		f.raise
!	<Btn1Up>	icon		f.restore
	Alt<Btn1Down>	window|icon	f.lower
!	Alt<Btn2Down>	window|icon	f.resize
!	Alt<Btn3Down>	window|icon	f.move
}

Re: mwm (motif)

Posted: Wed Apr 15, 2015 7:37 pm
by simgin
Cool Julius, I'll give it a shot :)


cheers
simon

Re: mwm (motif)

Posted: Mon Jul 06, 2015 2:55 am
by opt1k
So is someone going to build a binary of the CDE desktop? for the nexus release of BBQ?

http://sourceforge.net/p/cdesktopenv/wiki/LinuxBuild/


Heres my mwm config.

~/.Xdefaults

Code: Select all

yeahconsole*toggleKey: None+F2
yeahconsole*consoleHeight: 30
yeahconsole*aniDelay: 0
yeahconsole*stepSize: 10
yeahconsole*faceName: ProFontWindows:style=Regular
yeahconsole*faceSize: 12

XTerm*background: black
XTerm*foreground: grey
xterm*VT100.geometry:     80x25
xterm*faceName:           Terminus:style=Regular:size=10
!xterm*font:              -*-dina-medium-r-*-*-16-*-*-*-*-*-*-*
xterm*dynamicColors:      true
xterm*utf8:               2
xterm*eightBitInput:      true
xterm*saveLines:          512
xterm*scrollKey:          true
xterm*scrollTtyOutput:    false
xterm*scrollBar:          true
xterm*rightScrollBar:     true
xterm*jumpScroll:         true
xterm*multiScroll:        true
xterm*toolBar:            false
control*Background:		cornsilk4
control*Foreground:		black

Console*scrollBar:		true

deskset.perfmeter*Background:	thistle4
deskset.perfmeter.hasTitle:	True

Mwm*XConsole.clientDecoration:	+resizeh
Mwm*perfmeter.clientDecoration:	+resizeh
Mwm*control.clientDecoration:	+resizeh
Mwm*XTerm*clientFunctions:	all
Mwm*showFeedback:		resize placement move
!Mwm*keyboardFocusPolicy:	pointer
Mwm*moveOpaque:			true
Mwm*iconImageMaximum:		48x48
Mwm*iconPlacement:		right bottom
Mwm*iconAutoPlace:		true
Mwm*fadeNormalIcon:		true
Mwm*interactivePlacement:	false
Mwm*Panner*ClientPinned:	True




Mwm*background:			#305050
Mwm*activeBackground:		#506070
Mwm*menu*background:		#9c917a
Mwm*resizeBorderWidth:		4
Mwm*frameBorderWidth:		4

!Mwm*UseIconBox: true
!Mwm*iconBoxGeometry: 10x1  0+0
!Mwm*iconBox.clientDecoration: none
!Mwm*iconBoxSBDisplayPolicy: none
!Mwm*my_application*iconImage: ~/my.bitmap

~/.gtkrc-2.0 for rox

Code: Select all

style "rox" = "default"
{
  bg[NORMAL] = "#767676"
  bg[ACTIVE] = "#767676"
}
widget_class "*Collection*" style "rox"

style "panel-style" {
  bg[NORMAL] = "#767676"
  font_name = "Sans 5"
}
widget "rox-panel.*" style "panel-style"


~/.xinitrc very poor implementation also had to use feh for conky

Code: Select all

feh --bg-scale /home/opt1k/Documents/images/Wallpaper/wallpaper1.png

conky &
yeahconsole &
#rox -l=PANEL&
rox -pinboard=desktop -l=PANEL
/usr/bin/mwm

Re: mwm (motif)

Posted: Mon Jul 06, 2015 6:14 am
by opt1k
lxpanel makes a great launcher addition to mwm .... took off the rox-filer panel...

Re: mwm (motif)

Posted: Tue Jul 07, 2015 6:36 pm
by machinebacon
opt1k, lxpanel or not: i love you :D